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Dolby Atmos on a PC
#1
Dont know an awful amount about it, but from what I can tell, there is no existing sound card or hardware that can be installed in a computer that can decode it.
Ive got a projector set up using a HTPC i put together and the setup is pretty good, but considering upgrading.
It appears that your computer can handle the dolby atmos signal and send it out via HDMI, but needs to be connected to a seperate receiver that processes it if im not mistaken.
Wondering if its a waste of time looking for a receiver, but have a nice set of speakers connected to my existing sound card through a 5.1 channel amplifier.
Would have been nice if such hardware exists, im a little surprised that Creative labs dont have any sound card that supports it, perhaps the licensing fees are pretty high?
#2
Have you done a search on google using the Title of your post ??? Lots of suggestions.
Upgrades = Old bugs replaced with new Bugs.
#3
(27-06-2024, 07:37 PM)Wainuitech Wrote: Have you done a search on google using the Title of your post ??? Lots of suggestions.

What i posted was literally what I could gather on google, but still dont have any solid answers.
All i find is reddit posts where people are correcting each other and saying each other is wrong lol
Seems that windows supports it, but not the actual hardware on a computer itself.
Would have been nice if a soundcard could do all of this itself, but if I need to buy an expensive receiver then I wont bother.
Might only be a matter of time before Dolby licence it to more third parties hopefully.
#4
have you seen this page
https://games.dolby.com/atmos/pc/

it kind of suggests it's built into windows 10/11 in the form of Microsoft Spatial Sound

I also see a fairly comprehensive writeup on this reddit
https://www.reddit.com/r/hometheater/com...indows_10/

which seems to reference this app
https://apps.microsoft.com/detail/9n0866...n-nz&gl=NZ

HTH
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#5
(28-06-2024, 11:53 AM)king1 Wrote: have you seen this page
https://games.dolby.com/atmos/pc/

it kind of suggests it's built into windows 10/11 in the form of Microsoft Spatial Sound

I also see a fairly comprehensive writeup on this reddit
https://www.reddit.com/r/hometheater/com...indows_10/

which seems to reference this app
https://apps.microsoft.com/detail/9n0866...n-nz&gl=NZ

HTH

Yes you need to install Dolby access to enable it, i think all that does is encode the signal over the HDMI, but as far as I can tell, it wont work through an existing sound card with the speakers connected to it.
From what that reddit page suggests, it still needs to go through an HDMI AVR.
I was hoping I could avoid that, since I have been using my own custom amplifiers (I build a ton of tube amps)
#6
(28-06-2024, 12:25 PM)nzoomed Wrote:
(28-06-2024, 11:53 AM)king1 Wrote: have you seen this page
https://games.dolby.com/atmos/pc/

it kind of suggests it's built into windows 10/11 in the form of Microsoft Spatial Sound

I also see a fairly comprehensive writeup on this reddit
https://www.reddit.com/r/hometheater/com...indows_10/

which seems to reference this app
https://apps.microsoft.com/detail/9n0866...n-nz&gl=NZ

HTH

Yes you need to install Dolby access to enable it, i think all that does is encode the signal over the HDMI, but as far as I can tell, it wont work through an existing sound card with the speakers connected to it.
From what that reddit page suggests, it still needs to go through an HDMI AVR.
I was hoping I could avoid that, since I have been using my own custom amplifiers (I build a ton of tube amps)

there is a pretty decent write-up about what Atmos actually is here for anyone interested...
https://www.whathifi.com/advice/dolby-at...you-get-it


Quote:But unlike traditional channel-based systems, Dolby Atmos doesn't just send audio at discrete levels to each speaker. The technology can also produce up to 118 simultaneous sound objects, allowing the sound designer to place each sound and voice to exact points within the sound field rather than simply assign them to specific channels. These objects can be manipulated and moved around within the space creating a convincing 3D soundstage.
 
It does seem to me that it necessarily needs to be hardware enabled within the amplifiers driving the speakers to be able to do all that object placement stuff it talks about... 

Not sure how that is different from some kind of a Atmos enabled sound card that feeds a non-atmos enabled amp...

Maybe it is purely a licensing issue, perhaps the fee is too high to make it viable adding Atmos to a $50 sound card...
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#7
(28-06-2024, 02:22 PM)king1 Wrote:
(28-06-2024, 12:25 PM)nzoomed Wrote: Yes you need to install Dolby access to enable it, i think all that does is encode the signal over the HDMI, but as far as I can tell, it wont work through an existing sound card with the speakers connected to it.
From what that reddit page suggests, it still needs to go through an HDMI AVR.
I was hoping I could avoid that, since I have been using my own custom amplifiers (I build a ton of tube amps)

there is a pretty decent write-up about what Atmos actually is here for anyone interested...
https://www.whathifi.com/advice/dolby-at...you-get-it


Quote:But unlike traditional channel-based systems, Dolby Atmos doesn't just send audio at discrete levels to each speaker. The technology can also produce up to 118 simultaneous sound objects, allowing the sound designer to place each sound and voice to exact points within the sound field rather than simply assign them to specific channels. These objects can be manipulated and moved around within the space creating a convincing 3D soundstage.
 
It does seem to me that it necessarily needs to be hardware enabled within the amplifiers driving the speakers to be able to do all that object placement stuff it talks about... 

Not sure how that is different from some kind of a Atmos enabled sound card that feeds a non-atmos enabled amp...

Maybe it is purely a licensing issue, perhaps the fee is too high to make it viable adding Atmos to a $50 sound card...

Yeah, it seems to be through licenced hardware from what I can tell.
That being said, I have been reading a bit this evening and found this.
https://audiophilestyle.com/ca/immersive...cos-r1092/

Looks like you need to install the Dolby True HD codec and purchase the Dolby media encoder. 400 dollars per year for the license, buy you can keep running the included Dolby reference player which is what you need to play the content. 

Also there is an open source solution that may be worth trying out.
https://cavern.sbence.hu/cavern/downloads.php

Don't think I will worry about it too much at this point as it appears that the soundtracks on many films have not been mixed too well for atmos on the home releases from what I'm reading.
Also the cinema standard for atmos is far different to the consumer specifications and requires much more speakers etc.


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